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- trace("Frame G2: " + _currentframe);
- stop();
- windx = 0;
- hittedBIG = new Sound();
- hittedBIG.attachSound("hittedBIG");
- thunder1 = new Sound();
- thunder1.attachSound("thunder1");
- wind01 = new Sound(tenguman);
- wind01.attachSound("wind01");
- wind04 = new Sound(heroe);
- wind04.attachSound("wind04");
-